The game now lists all available resolutions, lifting the limit of dimensions (originally up to 1600x1200) and the limit of 24 resolutions.Both the 3D elements and UI have been fully fixed for widescreen. The game now handles all arbitrary aspect ratios without the need for hex editing.Previously this issue required hex editing to work it around. In-game timers have been rewritten to fix a freeze when starting the race or leaving the game, occurring on modern machines.The full changelog is as follows fixes marked with can be configured/toggled via the INI file. This SilentPatch fixes plenty more issues, though. Is in use – in pseudocode, it looks like this: ![]() Turns out, this code is a simple delay loop which gets skipped when said hex edit patch Scroll down to offset 0x706ED (row 000706E0, column 0D) and change 7E to EB.ĮB is a hex code for the short jmp assembly opcode, that means this fix makes the game jump over some code.That’s what the game’s PCGamingWiki page suggests Thankfully, people quickly figured out a fix in form of a small hex edit. While TOCA 2 generally aged well (like most games from Codemasters), it has one severe bug when running it on modern machines – it locks up when loading races and quitting the game! While most of the fixes I’ve done for TOCA 2 are ordinary and not worth covering, the single most severe compatibility issue the game had is unique, and I think ![]() Original issues have also been corrected, and I also added some quality of life improvements, bringing the game closer to what more modern racing games can offer. The patch corrects several compatibility issues with modern computers, previously requiring a manual fix, and adds full widescreen support. In the spirit of the initial purpose of SilentPatches, this release revisits an old game for once - TOCA 2: Touring Cars (released as TOCA 2: Touring Car Challenge in North America) from 1998. Scroll down to the Download section for a download link. TL DR - if you are not interested in a brief explanation of one of the compatibility issues the game had,
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